How I Made This Workshops


Learning about another scholar’s research methods or pedagogical practices can inspire you to think creatively or differently about your own work and teaching. But, in order to integrate new techniques or tools, it’s useful to familiarize yourself with the kinds of technical skills you might need to acquire and the kinds of collaborators you may want to enlist. In these workshops, members of the Claremont community will introduce you to their work in the digital humanities, both long-term research projects and more course and assignment driven initiatives, with an eye towards helping you get a handle on the kinds of resources that you might want to employ in your own teaching and research.

Spring 2020 Schedule


Dates: 1/30 | 2/13 | 2/27 | 3/12 | 3/26 | 4/9 | 4/23 | 5/7
Time:  2:00-3:15PM
Place: Research Studio, Honnold Mudd Library

Digitizing Southern California Water Resources Project by Lisa Crane (The Claremont Colleges Library) - 5/7/2020

Abstract forthcoming.

The Mormonism and Migration Project: Students, Scholars, and Community Members Producing, Digitizing, and Presenting Data by Caroline Kline (Claremont Graduate University) - 4/23/2020

Abstract forthcoming.

Finding likely locations with Maps and GIS Data by Shannon Julius (City of Long Beach) - 4/9/2020

Abstract forthcoming.

Movement as Culture: Scalar for Building a Dance Research Archive by Meiver De la Cruz (Scripps College) - 3/26/2020

Abstract forthcoming.

The Medium is the Message’: How Digital Humanities Instruction Facilitated Success in Two Interdisciplinary Social Justice-Oriented Group Assignments by Kim Drake (Scripps College) - 3/12/2020

Abstract forthcoming.

Creating Spaces: Unity for Art History - 2/27/2020

In this talk, Patricia Blessing, Assistant Professor at Pomona College, reflects on uses of Unity, a video-game design program, in an art history classroom. The presentation is based on her seminar Sensory Spaces, Tactile Objects: The Senses in Art and Architecture. Students in her class are using Unity to expand on a model of three rooms in the Alhambra, a 14th-century palace in Granada, Spain. Students work on furnishing the spaces, researching objects to write text panels and place them in the rooms, and reflect on effects such as night and day, seasonal changes, and sound. Alhambra Recreation in Unity

Untangling Multimedia Digitization - 2/13/2020

The year is 2020, and humanity has turned its back on analog and tape-based audiovisual formats. We stand on the precipice of an age of digital darkness, with thousands of hours of video and audio potentially lost forever as the technology and expertise to play and view these formats becomes outdated and hard to find. In this presentation, The Claremont Colleges Library Digital Production Assistant, Mark Buchholz, addresses the challenges and opportunities of digitizing these multimedia formats for preservation and access purposes.

Unmaking/Remaking Memory Work: Building a Community-centered Digital Archive - 1/30/2020

From the Latinx Diaspora Family Photos ArchiveIn the last decade, new community-centered digital archiving initiatives have grown immensely in recognition that traditionally ignored communities should have a role in how their histories get told. In this workshop, Claremont Graduate School MFA student and founder of @latinx_diaspora_archives, William Camargo, and Claremont Graduate School PhD student and co-founder of the Latinx digital archiving collective ImaginX en Movimiento (IXeM), Marisa Hicks-Alcaraz, will share their experiences building community-oriented digital archives. With the tools and strategies outlined in this workshop, we hope attendees will leave with new ideas for implementing community-engaged and justice-based recuperation methods in their own research and teaching.


Research Studio Series - Hicks-Alcaraz and Camargo Poster

How WOULD I Make This?: The Robert C. Frampton Photograph Collection in Special Collections - 12/6/2019

Robert C. Frampton was a popular local photographer who began his career as taking nature photos for the U.S. Forest Department. He distinguished himself as a pioneer in aerial photography as well as documenting the history of the growing city of Claremont and surrounding communities.

The strength and significance of the collection is in its aerial photography of the Los Angeles basin over a 40-year period, especially the Pomona Valley and the San Gabriel Mountains.  Frampton piloted his airplane over the same run on the same day each year over the Pomona Valley and his photographs document the changes to the valley.  As the collection contains thousands of photographs which are arranged numerically and sequentially by Frampton, the collection is only accessible through typewritten/handwritten index cards (3 linear feet) and handwritten catalogs and indexes (41 volumes).

Lisa Crane, Western Americana Manuscripts Librarian, Special Collections would like to brainstorm with DH workshop attendees on how to make these materials discoverable and accessible using DH technology.  Lisa will bring examples of the indexes/catalogs and boxed photographs from the collection.

Tagging and Understanding Videogame Affordances - 11/1/2019

Videogames are created for human players whose common-sense knowledge of real-world objects and interactions (and their familiarity with other games) primes them for successful play.  Action games feature recurring formal  elements including a directly controlled avatar, moving enemies, resource pickups, and portals to new map areas; mapping these onto culturally significant symbols helps players learn to play quickly.  Gerard Bentley PO ’19 will present a schema, annotation tool, and dataset for codifying screenshots containing game objects in terms of their affordances, which is suitable for AI agents and machine learning algorithms for a variety of interesting and significant applications.

Bonus! Teaching and Publishing with Scalar - 10/25/2019

In this week’s presentation, Scripps College Professor of Art T. Kim-Trang Tran will be walking us through her two Scalar books: a collaborative scholarly publication entitled More Than Meets the Eye: the videos of Tran T. Kim-Trang, and a multi-semester archive built by her students entitled United: Women Workers, Collective Actions, and the Media.

Building a Research Computing Infrastructure - 10/4/2019

Asya Shklyar, director of High Performance Computing at Pomona College, presents Building a Research Computing Infrastructure. In this workshop, she outlines the decision-making process behind choosing specific hardware and software for an undergraduate liberal arts school that involves students in research from the very start of their academic careers.

A Primer on Digitization Programs - 9/6/2019

Mark Buchholz, the Digital Production Assistant at TCCL presents How I Made This: A Primer on Digitization Programs. In this presentation, Mark shares his experience from working with a broad array of digitization platforms, technologies, and workflows from libraries and other research environments.

LICENSING
© 2020 Digital Humanities at The Claremont Colleges.
Unless otherwise indicated, all materials licensed by the CC 4.0 BY-NC License.

DH@CC has been made possible through a generous grant from The Andrew W. Mellon Foundation.