DH Course and Project Support

The Digital Humanities Initiative at the Claremont Colleges supports not only our Digital Course Development and DH Research Project grant recipients but also a variety of other courses and projects. For more information about how to find the support you need, please contact the DH@CC Team.

Selected Courses

ART 137: Social Justice/Social Practice in Book Arts

Course Description

From early works by English poet/printmaker William Blake to contemporary artists’ books, the course examines the methods and rationales of artists presenting challenging and at times disturbing topics as artwork in the book form. Through the physical handling and study of relevant hand-printed and hand-bound works including those held in the Rare Book Room at Denison Library coupled with discussion and readings focused on social justice and practice in terms of book arts, students will curate a Core III exhibition. Students will gain experience with digital humanities by creating a digital exhibition catalogue, which they will update throughout the semester to include their own experience with using book arts to explore issues of social justice and social practice. The course will culminate in the creation of a limited-edition set of prints under the Scripps College Press imprint.

Digital Catalogues

Spring 2017: Of Color: Race & Identity in Artists’ Books

Spring 2018: Book Arts and Social Justice

Spring 2019: Social Justice & Social Practice in Book Arts

DGHM 150: Archaeology in a Digital Age

Course Description

The Digital Humanities are concepts and practices that aim to enhance scholarship with the use of new media, including but not limited to web technologies, mobile devices, GIS, and physical computing. This class will pro- vide students with the opportunity to create Digital Humanities projects in collaboration with scholars, designers, and technologists. Working in teams to execute scholarly arguments in digital form, students will engage in all phases of production including design, research in the relevant humanities disciplines, and technical implementation. Students will participate in critical conversations throughout the semester, fostered by topical writing assignments, technical workshops, and invited guests.

The Spring 2019 course is called Archaeology in a Digital Age. In the last few decades, advances in geography, geology, photography, medical sciences, and space exploration have been adapted to uncovering the past. The new data that has resulted from these endeavors can be organized and disseminated in online data- bases, providing access to information in an unprecedented manner. New imaging techniques, 3D scanning and printing, and virtual reality systems have allowed objects and sites to be preserved in new ways, and enable a much broader audience to interact with ancient civilizations. While most of these new tools have brought positive changes to the field, archaeologists still must question their reasons for adopting certain methods. Are the flashy 3D imaging techniques truly helping us answer research questions? Are complicated technical computing methods always necessary to organize data? In this class, students will be encouraged to think critically about the design of archaeological projects and the integration of digital tools as we collaboratively design and publish our own digital projects.

For more information, visit the course website.

FHS 010: Vampires, Zombies, and the African Diaspora

Course Description

This course attempts to answer why zombies and vampires have become such a popular theme in contemporary popular culture in recent years. Historically, in popular culture and myths, vampires and zombies have often been depicted as monsters that return from the dead to exploit the living or to be exploited as forced labor. Arising out of imperialist fears in the late nineteenth and early twentieth centuries, stories and films of vampires and zombies defined the monsters as the racialized Other. This historically framed course first examines early representations of vampires and zombies to recognize the racialized origins of the genre and to see how locals in Africa and the Caribbean interpreted such stories to describe their experiences of colonialism. The second part of the class analyzes how representations of monsters change after WWII related to modern societal fears of nuclear proliferation, mass culture, disease, racial mixing, capitalism/socialism and terrorism. Final projects (Video Graphic Essays) evaluate the influence of historical legacies of representations of zombies and vampires on contemporary representations of vampires and zombies in popular culture.

Final Projects

Adam Benmalek

Mimi Thompson

Jacqueline Alvarado

Selected Projects

Murals of Northern Ireland (1979-2018)

The Murals of Northern Ireland (1979-2018) archive provides a photographic record of the development of a significant form of public art across the years of armed conflict, conflict resolution, and post-conflict settlement. Consisting of some 7,000 images, the archive provides a unique insight into the uses of art as a social tool during some of the most momentous years in recent Irish and British history. In order to enhance our understanding of the murals, a detailed digital mapping project is now under construction; using Geographic Information Systems and historical and political annotation, it will afford new modes of analysis across time and space and will contribute to the development of innovative and creative forms of interpretation.

This project draws on the archive curated and maintained by the Claremont Colleges Digital Library.

© 2020 Digital Humanities at The Claremont Colleges.
Unless otherwise indicated, all materials licensed by the CC 4.0 BY-NC License.

DH@CC has been made possible through a generous grant from The Andrew W. Mellon Foundation.