MS 182 HM: Introduction to Video Art
This course is an introduction to video art through history, theory, analysis and production. The goal for this class is for you to produce meaningful, creative, expressive, innovative media for an intelligent and broad audience. In order to achieve this goal you will learn the fundamentals of video production in labs, critiques, and exercises: conceptualizing, […]
MS 057 SC: Intro to Game Design
This course serves as an introduction to the foundations of game design. Talking about games may conjure memories of Sonic and Mario, but gaming long precedes the digital forms we know today. Games are as old as any human art form and exist across every culture; playful behavior even precedes human language. In this course […]
ART 148 SC: Intro to Video Art
A studio course introducing students to the basic techniques of digital video production: camerawork and non-linear editing. Production is augmented by critiques, screenings, and discussions of conceptual and formal ideas. This class has a required lab. Instructor: T. Tran or Staff [Fee: $75. Prereq: MS 49, 50, 51 or equivalent. Non-Scripps students need instructor permission.] […]
ART 145 SC: Intro B/W Darkroom Photography / Beginning Photography
A lecture and laboratory course in black-and-white photographic principles with an emphasis on visual content, aesthetic concepts, and creative seeing. Instruction in basic camera and darkroom technique and in the history of the photographic medium. Instructor: J. Orser [Students need to have constant access to a 35mm camera. Lab Fee: $75.] [Intro. Production]
ART 141 SC: Introduction to Digital Art (prev. Introduction to Digital Imaging)
This course is designed to develop a sense of computer literacy using the Macintosh system and to acquaint students with the most current state-of-the-art programs in graphics software. Critical discourse is a key element to the structure of the course in examining some of the principles of visual literacy that are encountered in photography, video, […]
ART 21 PO: Foundations of 2D Design
Introduction to creative and conceptual strategies for artists working in the area of digital art. Readings and lectures provide a historical, technical and conceptual framework, while studio practice introduces computer- and network-based methods of art production. Formerly taught as Digital Art I. Instructor: M. Allen [Intro. Production]