MS 132 SC: Theories of Interaction
This course explores cultural techniques and technologies of interaction, including but not limited to games, motion capture, and virtual reality. This semester, we will use the topic of games to unpack notions of interaction within a productive set of limits. Games are interactive media. And more and more, they are everywhere. While Eric Zimmerman calls […]
MS 130 SC: New Media Research Studio
New Media Research Studio is a class dedicated to the applied and participatory study of new media, materials, environments and platforms. It uses the term “new” to pivot around the historical conditions and everyday practices of contemporary media. Students will explore the social, cultural, economic, and political dimension of phenomena such as social media, mobile […]
MS 057 SC: Intro to Game Design
This course serves as an introduction to the foundations of game design. Talking about games may conjure memories of Sonic and Mario, but gaming long precedes the digital forms we know today. Games are as old as any human art form and exist across every culture; playful behavior even precedes human language. In this course […]
HMSC 141 SC: Writing Culture: Theories, Texts & Stories
This course examines the idea of culture and the diverse ways it has been debated and narrated by literary critics, philosophers, anthropologists and historians. The course considers topics of mass culture, language, class, gender and sexuality, post-colonialism, and urban space through theoretical readings as well as literature from Jane Eyre to Trainspotting. Instructor: E. Cuming. […]
GRMT 167 SC: Metropolis: Imagining the City
Whether pictured as a labyrinth, stage set, utopian pleasure-dome or gigantic living room, the urban landscape has played a crucial role in the attempt of 20th-century writers and artists to come to terms with modernity. The course will move from the squares of 19th-century Berlin, the grid of Manhattan, to the malls and theme parks […]
GRMT 114 SC: Plotting Crime
This course covers various “genres” of criminality in modern European fiction and film, including murder, criminal vice, theft, sex crimes, white-collar corporate conspiracy crimes of passion and domestic violence. We explore two related (but distinct) topics: how crimes are planned and executed; and how they are then turned, step-by-step, into compelling literary and cinematic storylines. […]